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Rendering Animations

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How to render your 3D animations?

This tutorial will describe how to take a snapshot of your scene and render a movie. (This tutorial assumes that a scene is already created with animated characters, props and camera transitions.)

1. Taking a snapshot of your scene

Open the generic radial menu, and left click on [take screenshot], to take a snapshot of your work. That's it! The resultant image can be found in the [snapshot] folder.

snapshot button

The screen resolution, or screen size, you are working on will determine the resolution and size of your snapshot, so make sure you know what resolution you are running at before taking the snapshot. Other than having a pretty picture to show off, we find snapshots good for storyboarding too.

2. Basic rendering controls

Open the generic radial menu and left click on [render scene], to open the [Render Settings] window.

render button

Inside the [preset render settings] section, [render from:_to:_seconds] should be automatically filled in with the length of the timeline. You can mouse over the numbers and type in different durations if you want or left click [+] or [-] to increase or reduce by one second. 

render control window

Left click on any of the three rendering buttons to open a dialogue to save the final result.

The outputs of the three presets are all in wmv format, specifications are:

Click on [show renders] on the right to open the default directory of rendered outputs.

3. Advanced rendering controls

Left click on the [advance settings] to see the [advanced render settings].

Advanced Render Control

The settings are as follows, they can be edited by keyboard with mouse over:

Tip: output image sequences at a low fps to make animated gif easily.

Once satisfied with the settings, left click on [Begin Render] to start rendering.


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